Geralt opens up a smaller cell and the chest inside it. Captain Meis receives the trophy relatively graciously and authorizes Jethro to return the possessions seized from their newest ex-prisoner. They part on good terms.Īscending to street level, Geralt briefly pauses to identify the door to Raymond Maarloeve's residence, then uses his map of the Temple Quarter to find his way back to the dungeon.
![prison break prison break](https://static.independent.co.uk/s3fs-public/thumbnails/image/2016/03/18/09/Prison-Break.jpg)
Once the creature is dead, Siegfried shows Geralt the way out of the sewer and imparts some useful information. Geralt must decide whether or not to team up with Siegfried to fight the creature, but either way, the battle looms. Once in the sewers, Geralt meets Siegfried, a knight of the Order of the Flaming Rose, who has also volunteered to hunt the cockatrice alone. He is let out of the cell and, before entering the sewer through a grate in the dungeon floor, given a silver sword (this updates Berengar's Secret). A fistfight ensues and naturally, Geralt wins (if not, he simply has to wait for the thug to fail, then take a turn). Not one to give up so easily, Geralt points out that he is the better candidate to kill the monster the captain consents to let him duke it out with the other volunteer to see who will win a chance to face the beast. This seems an ideal option for the witcher, but sadly, someone has already beaten him to the punch and volunteered.
![prison break prison break](https://www.tvfestival.com/img/news/10-anecdotes-prison-break/prison-break-2.jpg)
There are no obvious charges and things look pretty bleak, until Vincent Meis, captain of the City Guard, announces that there is a way to win passage out of prison by defeating a cockatrice which is currently roaming, unchecked, in the sewers.
![prison break prison break](https://i.ytimg.com/vi/raf9I3nF8SA/maxresdefault.jpg)
This quest begins as Chapter II dawns, and we find that our hero has unceremoniously been thrown in a dungeon.